3D Artist · Blender Generalist
Renders you can look at.
Project files you can open.
I model, light and render in Blender because I like making things. Where
I can, the .blend goes up with the render — open the scene,
dig through the node tree, take what's useful. Nothing behind a paywall.
- Projects
- —
- Open .blend files
- —
- Render engine
- Cycles / EEVEE
Selected work
Click any piece for the full breakdown and the download.
First render coming soon
New work gets posted here as I finish it — renders and the project files behind them.
About
I'm Abdul Hadi — a 3D artist working mainly in Blender. Product visuals, environments, hard-surface models, and the occasional experiment that exists purely because the lighting looked good at 2am.
This site is where I put that work. I publish the source files too, because that's how I learned — if a scene here saves you an afternoon of guessing at shader settings, it's done its job. Credit is appreciated, not enforced.
- Blender
- Cycles
- EEVEE
- Geometry Nodes
- Substance
- Photoshop
- DaVinci Resolve
Say hello
Questions about a scene, a shader, or how something was put together — I'm happy to answer. Same goes if you just want to show me what you made with one of the files.
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